So i thought i'd experiment with the Maxo rig today. I wanted to focus on timing and performance. I think the last section where the lamp breaks again needs to be slowed down just a touch, but im pleased with how its looking at this stage in comparison to other work in the past! I made a real conscious effort with myself this time not to rush this, before I would have tried to cram this into perhaps 200 frames, but this spread to 350 frames, and i think it is a very important lesson to learn. I think due to the long pauses, it really allows the character time to think and show thought process. Also, I remembered something that John Lasseter said at a Siggraph seminar back in the 90's, that NOTHING in 3D animation is every 100% still or motionless, there is always some continuation of movement, or else the action dies. So i also made the effort to ensure that the character on the left is never completely still. Obviously the one on the right is, as he is broken, so i think this is a good experiment in proving that idea correct. Here it is anyway, sorry its on YouTube and not Vimeo, but the queue on Vimeo right now is ridiculous! I'm thinking Vimeo Plus could be a sound investment for the future...
WATCH IN HD!!! IT MAKES A WORLD OF DIFFERENCE!
Maxo Rig Experiment...
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